Entrepreneurship. It's Elementary!
Entrepreneurship. It's Elementary!
Grade Levels
Course, Subject
Rationale
Vocabulary
Entrepreneurship: A person who organizes, manages or assumes the risks of business. A person or group who start a business on their own, based on an idea, product, or skill.
Risk taking: The willingness to make mistakes and go after or try to fix things that are difficult.
Innovation: a change in the way of doing things
Objectives
Students will be able to define the word entrepreneurship.
They can identify the quality traits that are needed by an entrepreneur, such as risk taking and persistence.
Students will be able to evaluate how these traits may influence career opportunities.
Students will be able to apply the knowledge to create a solution to a classroom problem.
Lesson Essential Question(s)
Is an Entrepreneur just another name for an Inventor?
In what other areas may you find entrepreneurs?
Are all entrepreneurs successful the first time?
What types of qualities are important in an entrepreneur?
Duration
Two forty minute time periods.
Materials
Hotel for Dogs, DVD Dreamworks 2009 100 minutes
Designed for Dog Inventor's Handbook, by Irene Kilpatrick Simon Spotlight ISBN 978-1-4169-7185-6 (do not view the entire movie, some sad parts and questionable choices, use the scenes where the dogs are using the inventions that 11 year old Bruce designed, Special Features section "That's the Coolest Thing I've Ever Seen."
Thematic Unit Inventions by Karen Goldfluss and Patricia Miriani Sima
Teacher created materials, ISBN 1-55734-232-6
www.YEAleaders.org
http://econedlink.org
www.inventors.about.com
rubegoldberg.com (Audri's Rube Goldberg Monster Machine is on the website, otherwise check on You Tube for it.)
http://www.teachingkidsbusiness.com/entrepreneurship-program.htm
http://www.entre-ed.org
Suggested Instructional Strategies
| W: | A definition of entrepreneurship will be given to the students. Students will discuss famous inventors or entrepreneurs they are already aware of in a whole group discussion. The teacher can prepare a list of names to hand out if students are having difficulty with this task. Students will understand that entrepreneurship involves more than just inventions. |
| H: | Students will be given time on computers to research inventions, inventors, entrepreneurs. Teacher can provide a list of websites to visit. |
| E: | Students will watch clips from Hotel for dogs, they should analyze what the problem was, what the solution was, and the materials used to create the solution depending on the particular invention they speak about. Students will be asked to discuss in small groups if the inventions were a success and report out to the whole group. |
| R: | Teacher can use the book Designed for Dogs to reinforce what the students have shared from the movie. Students will generate a list of possible problems they might be able to provide solutions for within the classroom setting. |
| E: | Students will be able to evaluate and understand that the inventions and problem solving led to a innovative business in Hotel for Dogs. |
| T: | Differentiated learning will be used throughout the lessons. Visuals are provided through the movie clips, and story. Students will be involved in discussions as a whole group and in small group. Technology will be used in the research activitiy as well as in written worksheets. |
| O: | Students will have teacher directed instruction, will work as a whole class, and also individually and in small group settings. |
Instructional Procedures
1.) Check for background knowledge of the keywords. Ask students if they know of any famous inventions or inventors. Ask students if they know what the word entrepreneurship means.
2.) Explain entrepreneurship and the various keywords. Expand on the idea that entrepreneurship is not just inventions. Teacher should provide a few examples of famouse entrepreneurs.
3.) Give a summary of the movie (one is provided in the resource section) stating that you will only be showing some of the scenes that pertain to the subject of entrepreneurship. Show clips from the movie Hotel for Dogs. Have the students take notes during the clips of the problems Bruce and his sister encounter in taking care of so many dogs, and some of the solutions they found.
4.) As a whole group, discuss some of the inventions Bruce came up with. Use the storybook to give details the students may have missed.
5.) You may want to add that many ventures are not successful the first time they are tried. Show the clip from rubegoldberg.com Audri's Rube Goldberg Monster Machine. Audri predicted how many times he would fail before he was successful. His results surprised even him. Remind them of the definition of persistence.
6.) In small group, you may choose to have students explore on the computer, either inventions that failed, mistakes that became successes, or famous people who are entrepreneurs, depending on the interest level of your classroom. Students should write a short summary of their findings and report out to the whole group.
7.) Have the students vote on a problem they may be having within the classroom, it could be something as simple as lining up to get places on time. Decide on a problem, then place the students in a small group to brainstorm and strategize solutions. As a whole group, vote on the best solution and try it out. If it is not successful in solving the problem, then try another solution presented, or you may want to try each solution presented and then vote. If this method is successful, it may be used throughout the year as problems come up within the classroom. Students will be empowered to know they can create solutions that work.
Formative Assessment
Students will need to be able to recall information from the movie clip in order to participate in group discussion.
Students will be able to expand on the definition of entrepreneurship through their research amd student reporting out.
Students will be able to apply the information gained to help create a solution to a classroom problem. Students will evaluate the solution for implementation and be able to analyze what worked and what didn't work. Students may have to modify the solution for a successful implementation. Students will learn that they can turn their idea into a reality.
Related Materials & Resources
If there is a need to expand on the lesson, consider using the following pages from Thematic Unit on Inventions:
Page 43 What Do You Think?
Pages 17 amd 18 . Why Didn't I Think of That? and Innovation Web
Page 67 The Invention Connection
Summary of movie for use
Andi, age 16, and Bruce, age 11, are brother and sister. They lost their parents (movie doesn't state how) and are waiting to be adopted. Their caseworker, Bernie, is looking for a family to adopt them. In the meantime, they have to live with a foster family, the Scudders. Unfortunately, they are not allowed to have their dog, Friday, live with them. Bruce and Andi come up with some very creative ways to take care of Friday, which include some inventions that Bruce makes.
After having trouble keeping Friday at the Scudders, Andi and Bruce find a run-down hotel and decide to keep Friday there. Along the way, they meet other stray dogs who need a home. Before too long, they have more dogs than they can take care of, even with the help of some new friends. Bruce, again, finds creative ways to take care of the problems.
In the end of the movie, Bernie and his wife, Carol, decide to adopt Andi and Bruce. They all start a business, Hotel for Dogs, where Bruce's creative inventions make life much easier for everyone.